"Every tap you take"
War of Legions is, aside from a collectible card game in which you have to collect cards and lure your Facebook friends into the game to get rewards, a little user interface nightmare, so to speak.
First things first, once we leave aside the flirty Elf maidens and the bearded dwarves, you'll be guided through a linear tutorial just to be left to your fate thereafter with just a few weak cards. That as soon as you survive the swamp of Boringful Loadings, which means you have to wait for a while every time you tap on wherever or do whatever. Likewise, once you are in it struggling to figure out how rules work, it badly lags. In the meanwhile, you can fulfill quests by tapping a big red button to subsequently earn gold and experience points. When not in a quest, duels against random encounters or players are automatically solved without any interference by either the AI or the human player.
Artwork is great, though that's a commodity in CCGs nowadays. Anyway, if you want to collect artwork you'll have to have the screenshot button ready. In the end, a game that could have been beautiful but it's spoiled by a so poor technical performance and a so un-original gameplay.
Nov 05, 2013